The Reactional Engine

Music Technology for Making Generative Music

A truly interactive music engine

The Reactional Engine enables new musical experiences by generating music in real-time based on user interaction.

It provides the musical intelligence required to open up for truly interactive music experiences. There are so many applications where the timing of events are not linear from A to B. Why force the music into that limited dimension? Let your application feature human-composed music that is generated live and evolves in sync with the rest of the experience.

Tie music parameters to any action

Tie game parameters, hardware sensors, AR tracking, touch interfaces or MIDI directly to musical parameters. The Reactional Engine even enables playable instruments synced up to the rest of your virtual experience.

By getting rid of pre-recorded loops you can get an interactive music experience as tightly synced to your story as the soundtrack of a movie.

Tech case

Music controlled by motion capture suits in digital live performance ‘Dream’

With the latest gaming and theatre technology and an interactive score that responds to the actors’ movements – made possible with Gestrument technology – Dream gives us a completely new way to experience theatre.

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Generative music in games

Gestrument’s subsidiary Reactional Music unlocks music’s value in the global games business. Led by Kelly Sumner, Reactional Music will transform the relationship between music and games, changing the way it is used, enjoyed, created and shared by games developers, gamers and music rights holders.

Reactional Music works with and is complementary to existing music tools and middleware in game development. It presents innovative new ways for music and games to collaborate and work together.

Compatible with Unity and Unreal Engine

Unity game engine LogoUnreal Engine Logo

Game case

Generative game music in Garden of the Sea

Garden of the Sea by Neat Corporation features the world’s first fully generative game music, enabled by the Gestrument Engine. With this technology, every single musical note is created in real-time based on your in-game interactions.

Whenever you dig, chop or move to a new environment, the score changes to reflect those actions, meaning that what you hear at any given time is entirely unique to your experience.

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Examples of how the Gestrument technology have been used

Want to implement the Reactional Engine into your next project?

Shoot us a mail!  We’re happy to talk whenever you are!

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